About this Project

This model is based on the design of my very talented friend and former colleague Robin Keijzer. It’s from his series of designs named “Rejected Robots”, and this one is named the “Mobile Sniper Unit”. I sculpted the model from scratch in Zbrush, traced the lowpoly geometry in 3ds-Max and then handpainted the lowpoly model in Coat-3d. I then brought it into the Unreal 4 engine for the final imagery. I painted the environmental assets in Coat-3d. It’s a nice tool for creating this painterly style.