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Jeroen Backx Portfolio
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  • Home
  • Portfolio 3d
    • Personal 3d Projects
    • Professional 3d Projects
  • Portfolio 2d
    • Illustrations
    • Genealogy Project
    • Concept Art & Graphic Design
  • Art Blog
  • Photography
  • About Jeroen Backx
    • Contact and Information
    • Resume

Professional 3d Projects

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  3. Professional 3d Projects

Talespin: VR Lobbies

  • Employer: Talespin
  • Role: Concept Design, Art Direction, Environment Builder
  • Created in Blender
  • 2019 - 2020
  • Windows, Android
  • Engine: Unity

Talespin: Construction Concepts

  • Employer: Sticky Studios. Client: USAA insurance
  • Role: Art Director
  • 2019/2020
  • Oculus Quest
  • Engine: Unity
  • Project Resources: 6 weeks, 4 artists

Talespin: Virtual Human

  • Employer: Talespin
  • Role: Art Director
  • 2018 - 2020
  • Platforms: Oculus Rift, Oculus Quest

Talespin <3 Gamehouse

  • Employer: Talespin
  • Role: Art Director
  • 2018
  • Resources: Two weeks and two artists
  • Engine: Unity

Talespin: Propel

  • Employer: Talespin
  • Role: Art Director
  • 2018
  • Oculus Quest, Oculus Rift
  • Engine: Unity
  • Project Resources: 3 months, 4 artists

Rise of the TMNT

  • Employer: Talespin
  • Role: Art Director
  • 2018
  • Platforms: iOS, Android

Project RAMPAGE VR

  • Employer: Sticky Studios. Client: Warner Bros
  • Role: Art Director
  • 2018
  • Oculus Rift, Oculus Quest
  • Engine: Unity
  • Resources: 3 months, 6 Artists

Cloudscape

  • Employer: Sticky Studios
  • Role: Art Director
  • 2017
  • Platforms: Android, iOS, PC Steam

Geostorm

  • Employer: Sticky Studios. Client: Warner Bros
  • Role: Art Director
  • 2017
  • iOS, Android, Steam
  • Engine: Unity
  • Resources: 3.5 months, 7 Artists

King Arthur: Legend of the Sword

  • Employer: Sticky Studios. Client: Warner Bros
  • Role: Art Director
  • 2017
  • iOS, Android
  • Engine: Unity
  • Resources: 3 months, 6 Artists

Suicide Squad - Special Ops

  • Employer: Sticky Studios, Warner Bros
  • Role: Art Lead
  • 2016
  • Platforms: iOS/ Android

Sticky Studios Games

  • Employer: Sticky Studios
  • Role: Went from general artist, to art lead to art director over this period.
  • 2014 - 2017
  • Platforms: iOS, Android, Oculus VR

Darkout (Indie Game)

  • Client: Indie Game Collaboration
  • Role: 3d Artist and designer for Characters and Props
  • 2013 - 2014
  • Platforms: PC Steam

Project Mjolnir

  • Client: Streamline Studios
  • Role: Freelance 3d artist
  • 2013
  • Platforms: Microsoft Xbox 360 Kinect

Bioshock Infinite

  • Client: Streamline Studios, 2K Games, Irrational Games
  • Role: Freelance 3d artist
  • 2012
  • Platforms: PC (Steam), Xbox 360, Playstation 4

Star Wars Kinect

  • Client: Streamline Studios, Microsoft, Lucasarts
  • Role: Freelance 3d artist
  • 2011
  • Platforms: Xbox 360 Kinect

Fairytale Fights

  • Employer: Playlogic Game Factory
  • Role: graduation from intern to 3d Art Team coordinator
  • 2007-2010
  • For Xbox 360 and Playstation 3

About Me

Jeroen is a 3d Artist and Art Director from the Netherlands with over 15 years of experience creating digital art professionally.
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Contact Info

  • For questions and job offers:
  • Email:jeroen@jeroenbackx.comOpens in your application
  • Website:www.jeroenbackx.com
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