VR Lobby Designs
While working on various Virtual Reality applications for Talespin from 2019 to 2020, I designed a bunch of concepts for lobby environments. These were intended for users to get training, interact with interfaces and jump into simulations. The Video below shows some concepts which were modeled in Blender and rendered realtime in Unity.
Statistics
- Employer: Talespin
- Role: Art Director
- Created in Blender
- 2019 - 2020
- Windows, Android
- Engine: Unity
Responsibilities
- Design and Art Direction
- Modeling, Lighting and Rendering
Final Design
Virtual Human Lobby
This video demonstrates a range of VR backgrounds I created for use in a tool designed to author conversations with Virtual Humans.
Further down are some other shots of additional environments and concepts made for the project.