Talespin: VR Lobbies Employer: Talespin Role: Concept Design, Art Direction, Environment Builder Created in Blender 2019 - 2020 Windows, Android Engine: Unity Talespin: Construction Concepts Employer: Sticky Studios. Client: USAA insurance Role: Art Director 2019/2020 Oculus Quest Engine: Unity Project Resources: 6 weeks, 4 artists Talespin: Virtual Human Employer: Talespin Role: Art Director 2018 - 2020 Platforms: Oculus Rift, Oculus Quest Talespin <3 Gamehouse Employer: Talespin Role: Art Director 2018 Resources: Two weeks and two artists Engine: Unity Talespin: Propel Employer: Talespin Role: Art Director 2018 Oculus Quest, Oculus Rift Engine: Unity Project Resources: 3 months, 4 artists Rise of the TMNT Employer: Talespin Role: Art Director 2018 Platforms: iOS, Android Project RAMPAGE VR Employer: Sticky Studios. Client: Warner Bros Role: Art Director 2018 Oculus Rift, Oculus Quest Engine: Unity Resources: 3 months, 6 Artists Cloudscape Employer: Sticky Studios Role: Art Director 2017 Platforms: Android, iOS, PC Steam Geostorm Employer: Sticky Studios. Client: Warner Bros Role: Art Director 2017 iOS, Android, Steam Engine: Unity Resources: 3.5 months, 7 Artists King Arthur: Legend of the Sword Employer: Sticky Studios. Client: Warner Bros Role: Art Director 2017 iOS, Android Engine: Unity Resources: 3 months, 6 Artists Suicide Squad - Special Ops Employer: Sticky Studios, Warner Bros Role: Art Lead 2016 Platforms: iOS/ Android Sticky Studios Games Employer: Sticky Studios Role: Went from general artist, to art lead to art director over this period. 2014 - 2017 Platforms: iOS, Android, Oculus VR Darkout (Indie Game) Client: Indie Game Collaboration Role: 3d Artist and designer for Characters and Props 2013 - 2014 Platforms: PC Steam Project Mjolnir Client: Streamline Studios Role: Freelance 3d artist 2013 Platforms: Microsoft Xbox 360 Kinect Bioshock Infinite Client: Streamline Studios, 2K Games, Irrational Games Role: Freelance 3d artist 2012 Platforms: PC (Steam), Xbox 360, Playstation 4 Star Wars Kinect Client: Streamline Studios, Microsoft, Lucasarts Role: Freelance 3d artist 2011 Platforms: Xbox 360 Kinect Fairytale Fights Employer: Playlogic Game Factory Role: graduation from intern to 3d Art Team coordinator 2007-2010 For Xbox 360 and Playstation 3